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  • Eidos-Montreal, 400 de Maisonneuve Ouest, Montréal, QC, CAN ● Req #87
    March 4, 2024
    // English version //   UI Artist Reports to: UI/UX Director Permanent – Full-Time   What you will do Be one of the primary drivers and responsible parties in the creation of one of our PC/Consoles game interfaces; Create concept art for the look and feel of the UI; Collaborate with other team members to define a strong UI that will enhance the creative direction, story, and design of the game IP ; Create wireframes, test the flow and all aspects of the player’s interaction of the game; Design ... More
  • Eidos-Montreal, 400 de Maisonneuve Ouest, Montréal, QC, CAN ● Req #86
    February 29, 2024
    ASSOCIATE PRODUCER REPORTS TO: PRODUCER     THE TEAM This is first and foremost a human team composed of talents from all horizons. From day one, we are driven by a common vision: create unique & memorable experiences for our players - in a world they have never seen before!   WHAT YOU WILL DO: Ensure effective communication and coordination between all departments involved within the team or with support teams (BI, Marketing, Central Tech Team, QA, etc.); Transform macro project objectives int ... More
  • Eidos-Montreal, 400 de Maisonneuve Ouest, Montréal, QC, CAN ● Req #70
    February 15, 2024
    WHAT YOU WILL DO: Create 2D and 3D effects (particles, Flipbooks, RBD/SBD simulation); Materials and textures; Visual Scripting; Contribute to design and/or conceptualization efforts.   WHAT YOU BRING: Relevant experience as a VFX Artist; Good command of 2D and 3D content creation tools; (Maya, 3DSmax, Blender); Knowledge and experience with a proprietary game engine; Experience in creating and customizing shaders a strong asset.   EVEN BETTER IF YOU HAVE: Knowledge of SideFX Houdini, Popc ... More